All of our courses in Spain have been posponed due to COVID 19 situation. Please check our new BLENDED COURSES.

SCHEDULE

DURATION

LANGUAGE

PRICE
45 h
Spanish
Support Material in Spanish & English
400 €
FALL / SPRING / SUMMER

ONLINE SESSIONS

LOCATION

REFERRED

COMPANY VISITS
Zoom & Google Class
Madrid
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15% discount for both
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What are you going to learn?
To understand the Design

Understand and appreciate design as a fundamental activity in everyday life.
Cultivate your maker instinct

Learn how to feel, to think, to act as a designer.
Develop your critical eye

Develop a critical eye for evaluating, testing and adapting designs.
Tools & Tactics

Gain experience using different methods, tools and tactics for agile prototype design.
Program Description
Some people believe that innovation spring from spontaneous insights that miraculously stricken the inventor, maybe a mysterious visit from the muses. Unfortunately, in real life there is no such a thing. Innovation is a mixture of creativity and imagination with a lot of careful and methodological process of study followed by painstaking exploration of ideal solutions for observed needs.
This course will introduce students to the world of applied design and innovation, or in other words, how to transform an idea into a tangible project. It is designed for students who are active thinkers, creative and feel inclined to “make things”. Students learn to develop new skills of observation, problem finding and problem solving, ideation, designing, making and prototyping using a human centered process. At the same time, they will work on empowering their personal and professional competences; creativity, flexibility, leadership, teamwork and negotiation.
The design thinking elements of the course offer a critical understanding of methods for researching interactions between humans and the social and built environment, whereas the design doing elements teach them how to develop purposeful interventions that result in a more meaningful and effective interactions. Students will do a design project using a human- centered process while at the same time they will learn to design as they examine what and how people learn while engaged in the design process. The prime vehicle for student learning will be their participation in team-based projects in the domains of business, education, arts
and technology.